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A Dog's Tale

The purpose of the game was to get an emotional response from players so we went with an owner and his dog and played at the owner's struggle between balancing caring for the dog and being productive at work and how one could hurt the other. Players can play to different ending depending on the speed they end the level. 4 Week Development Time

Alston
Trenton



I've always been interested in games and have grown alongside them for what feels like my whole life. I fell in love and since learning the hard work it takes to make them I've grown to love them even more. But I don't want to just make games I want to create worlds and grand stories through any media I can.

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